Two new skill systems
Nox adds two skill systems on top of the classic skills:
- Skill Mastery: 115 skills that already had several levels get one extra top level.
- Levelled XP and class skills: 25 skills that used to have only one level now grow from level 0 upwards. Players who already had them were moved to level 4, so nobody lost strength.
Neither needs an NPC or an item. You level these skills by using them, like any other skill.
Skill Mastery
- Your old top level now has an EXP bar and a required player level.
- The skill levels up when its EXP is full and your level is high enough.
- The mastery level is final: the tooltip shows "Not Upgradable".
- Every rising effect grows by about its last step (between 5% and 20% of the effect). Mana or stamina cost rises by the same proportion. Cooldown doesn't change.
- Seizer and Earthquake have no mastery level.
| Skill | Old top → Mastery | Effect | Cost | EXP / player level to unlock |
|---|---|---|---|---|
| Thunder | 4 → 5 | Power 86 → 104 | MP 17 → 21 | 2,319,815 / Lv 40 |
| Tornado | 3 → 4 | Power 1,166 → 1,400 | MP 64 → 77 | 1,500,000,000 / Lv 120 |
| Cure | 4 → 5 | Heal 400 → 480 | MP 130 → 156 | 170,667 / Lv 40 |
| Fast Blade | 4 → 5 | Damage 130% → 137% | Stamina 20 → 22 | 3,600,000 / Lv 80 |
| Star of Accuracy | 4 → 5 | Duration 80 → 85 s | MP 400 → 425 | 1,550 / Lv 70 |
| Fire Ball | 7 → 8 | Power 2,800 → 3,268 | MP 120 → 151 | 8,268,750 / Lv 125 |
| Fire Meteor | 7 → 8 | Power 3,250 → 3,800, chance 75 → 80% | MP 300 → 377 | 1,500,000,000 / Lv 125 |
| Phoenix | 9 → 10 | Damage 150% → 158%, chance 85 → 90% | – | 1,300,075 / Lv 120 |
| Heaven Blade | 4 → 5 | Power 10,000 → 12,000 | MP 100 → 130, SP 30 → 39 | 811,477,820 / Lv 110 |
| Mortal Strike | 9 → 10 | Damage 240% → 252%, chance 42 → 46% | – | 2,500,000 / Lv 120 |
| Flame Lotus | 6 → 7 | Power 250,000 → 300,000 | – | 375,000 / Lv 110 |
Buying a skill level with CPs
You can buy the next skill level instead of finishing the bar. The price drops as the bar fills: it is based on the share of EXP still missing and the skill's upgrade time, rounded up. Bound CPs are used first, then CPs.
Levelled XP and class skills
The 25 skills: Lightning, Accuracy, Shield, Superman, Dash, Cyclone, Volcano, Freezing Arrow, Speed Lightning, Poisonous Arrows, Iron Shirt, Archer Bane, Shuriken Vortex, Fatal Strike, Fly, Arrow Rain, Oblivion, Serenity, Tranquility, Cannon Barrage, Blade Flurry, Super Cyclone, Storm Kick, Dragon Cyclone and Air Raid.
| Rule | Value |
|---|---|
| Effect | Level 0 has 40% of the classic effect (60% for XP skills), rising evenly to 100% at level 4. Level 5 adds +15% (+10% for XP skills). |
| Cost and cooldown | Cost starts at 70% and cooldown at 150%; both reach the classic values at level 4 |
| Required player level | Rises 10 per skill level |
| Serenity and Tranquility | Go from 0 to 4 only; their level 4 is the classic skill |
| How they gain EXP | Buff-type XP skills (Superman, Cyclone, Accuracy and similar), Serenity, Tranquility and Oblivion gain 1 EXP per cast. Damage skills gain EXP from the damage they deal. |
Values per level
Levels 0 / 1 / 2 / 3 / 4 / 5. The last column is the casts or EXP needed for each step (0→1 up to 4→5).
| Skill | Effect | Duration / other | Casts or EXP per step |
|---|---|---|---|
| Superman | ×6 / ×7 / ×8 / ×9 / ×10 / ×11 damage | 12 / 14 / 16 / 18 / 20 / 22 s | 20 / 50 / 120 / 260 / 600 |
| Cyclone | Attack speed factor 29 / 26 / 24 / 22 / 20 / 19 (lower is faster) | 12 → 22 s (+2 s per level) | 20 / 50 / 120 / 260 / 600 |
| Accuracy | 180% / 210% / 240% / 270% / 300% / 330% | 72 / 84 / 96 / 108 / 120 / 132 s | 20 / 50 / 120 / 260 / 600 |
| Shield | Same as Accuracy | 72 → 132 s | 20 / 50 / 120 / 260 / 600 |
| Iron Shirt | 240% / 280% / 320% / 360% / 400% / 440% | 12 → 22 s | 20 → 600 |
| Fatal Strike | 300% / 350% / 400% / 450% / 500% / 550% | 36 → 66 s; cooldown 67.5 → 45 s | 20 → 600 |
| Blade Flurry | 180% → 330% (+30% per level) | 27 / 31 / 36 / 40 / 45 / 50 s | 900,000 / 2,250,000 / 5,400,000 / 11,700,000 / 27,000,000 |
| Dragon Cyclone | 300% → 550% (+50% per level) | 27 → 50 s | 100,000 → 3,000,000 |
| Super Cyclone | Attack speed factor 29 → 19 | 24 → 44 s | 20 → 600 |
| Cannon Barrage | 300% → 550% | 36 → 66 s; range 3/3/3/4/5/5 | 5,400 → 162,000 |
| Oblivion | Kill count 20 / 23 / 26 / 30 / 33 / 36 | 18 → 33 s; cooldown 67.5 → 45 s | 20 → 600 |
| Lightning | Power 30 / 35 / 40 / 45 / 50 / 55 | Range 6/6/7/8/9/9 | 167,600 → 5,028,000 |
| Volcano | Power 180 / 210 / 240 / 270 / 300 / 330 | Range 8/9/10/11/12/12 | 167,600 → 5,028,000 |
| Speed Lightning | Power 270 → 495 (+45 per level) | Range 8 → 12 | 167,600 → 5,028,000 |
| Shuriken Vortex | 18% → 33% | Range 8 → 12 | 100,000 → 3,000,000 |
| Arrow Rain | 60% → 110% | Range 6/6/7/8/9/9 | 100,000 → 3,000,000 |
| Fly | – | 24 / 28 / 32 / 36 / 40 / 44 s | 20 → 600 |
| Dash | 80% → 230% | – | 5,400 → 162,000 |
| Freezing Arrow | Power 3,200 → 9,200 | Chance 2/3/4/4/5/6% | 100,000 → 3,000,000 |
| Poisonous Arrows | 1 → 2 | Chance 4/6/7/8/10/12% | 100,000 → 3,000,000 |
| Archer Bane | 4 → 12 | Chance 32/44/56/68/80/92% | 500 → 15,000 |
| Storm Kick | 14% → 41% | – | 300,000 → 9,000,000 |
| Air Raid | 20% → 57% | – | 300,000 → 9,000,000 |
| Serenity (0–4) | – | Cost 35 → 50, cooldown 4.5 → 3 s | 500 / 1,250 / 3,000 / 6,500 |
| Tranquility (0–4) | – | MP 70 → 100, SP 18 → 25, cooldown 4.5 → 3 s | 500 / 1,250 / 3,000 / 6,500 |
Skill tooltips
Each skill tooltip has a coloured frame that shows its type:
| Frame | Used for |
|---|---|
| Gold lion | XP skills |
| Green | Heals |
| Blue | Buffs |
| Purple | Debuffs on enemies |
| Grey | Utility: movement, summons, mounts |
| Gold | Attacks |
The tooltip also has a "Next Level" block in orange with the player level you need and each stat that improves. A skill at its final level shows "Not Upgradable".
Tips
- XP buffs level per cast. Use Superman, Cyclone and similar skills every time your XP bar fills.
- When a mastery bar is nearly full, buying the level with bound CPs is cheap.
- After a rebirth, most skills drop to level 0 and come back as you use them; see Classes and rebirth.
